AI theory buildGame version 1.0.3350 talent points
Excallion

Sword and Shield · Final upgrade

Excallion

Elemental scaling for spells that cost no MP

Make spells your main damage source with the 15% spellbook damage increase. Ghost's spells cost no MP, so raise Grimoire Haste and your main elemental damage, adding weapon attacks during spell cooldowns.

AI analysis without using player records or existing builds. Optimal performance in actual play and item availability are not guaranteed.

Use this setup in the game

Copy the code and paste it into the game's preset settings.

Starting weapon Default Sword and Shield · Ghost · fruit skewer · wishing fountain · 50 talent points

Select the miracle “Elementalist” manually in the game. Miracles are not included in the game's preset code. Complete the final weapon evolution and collect the bond items during the run.

After applying, check character and item unlocks and your available talent points.

Weapon effect

Increases all elemental damage by 2, and Grimoire Damage is increased by 15%.

  1. Default Sword and ShieldDefault Sword and Shield
  2. Carrot SwordCarrot Sword
  3. ExcallionExcallion

01 · SETUP

Starting setup

Availability depends on your unlocks

Recommended character

Ghost

Spells cost no MP, so place greater emphasis on spellbooks. Final weapon damage is reduced by 40%, so do not make weapon hits your main damage source.

Fruit skewer 6 total

  • Blueberry(Academy)×3
  • Tri-Tangerine(Elemental)×2
  • Orange(Ember)×1

Wishing fountain Fountain usage 8 of 9

  • Mage's CoinCapacity 3
  • Standards of MagicCapacity 5
Why this choice
Prepare Mage's Coin and Standards of Magic at the Wishing Fountain. This uses 8/9 capacity, and the items must be unlocked first. Then collect items in the same categories to complete the target combos.

Talents 50 points

  • Willpower20
  • Ingenuity20
  • Wrath10
Why this choice
Willpower 20 adds 15 maximum HP and 25 maximum MP and provides 9 Wishing Fountain capacity. Ingenuity 20 improves maximum HP, evasion, and inventory space, and increases weapon, item, and miracle choices. Also gain 7% final damage per active combo category. Wrath 10 adds 10% critical chance and 20% critical damage. Damage dealt to bosses and minibosses also increases by 10%. Uses 50 points in total.

Recommended miracle

Elementalist

  • Fire damage +7
  • Ice damage +7
  • Lightning damage +7
  • Gain 1 Academy artifact (selected from unlocked, eligible candidates)
Why this choice
Add 7 each to fire, ice, and lightning damage to support elemental attacks, and gain 1 Academy artifact. The granted item is selected from candidates that meet the unlock and eligibility requirements, so a particular core item is not guaranteed.

Stat priorities

  1. Spellbook damage and acceleration
  2. Elemental damage for your main spell
  3. Fire damage and Burn damage
  4. Core artifact levels and defensive stats

02 · SYNERGY

Target bonds and core items

Prioritize the items below when available. Reaching the target combo requires additional items of the same category and their placement; leveling an item alone does not increase the combo count.

Primary

Academy

8Combo target
  • Mage's Coin

    Increase spellbook acceleration to cast more often. Also increase the chance of spellbooks appearing in rewards, helping you obtain your main spells.

  • Meditation Book

    Use spellbooks instantly without a separate casting animation and increase spellbook damage. This makes it easier to move or use weapon attacks after casting.

  • Rylie’s Pocket Watch

    Increase spellbook acceleration and critical damage while reducing spellbook MP consumption. For Ghost, who casts without MP, acceleration and critical damage are the main benefits.

Bond choices and conditions
Increase Grimoire Haste and damage to cast spells frequently. You do not need every recommended item. Reach the target combo with other items in the same category and placement bonuses.
Support

Elemental

6Combo target
  • Standards of Magic

    Increase your highest elemental damage and spellbook damage. The spellbook damage bonus does not apply to all weapon attacks.

  • Magic Carrot

    Increase your highest elemental damage and movement speed to support your main elemental attacks and spacing.

  • Sharp Flint

    Increase critical chance and your highest elemental damage.

Bond choices and conditions
Increase the highest elemental damage and Grimoire damage to strengthen the main spell. You do not need every recommended item. Reach the target combo with other items in the same category and placement bonuses.
Support

Ember

4Combo target
  • Red Snake Eyes

    Drop a fiery meteor near the player, applying Burn to enemies hit. Stay within meteor range to make use of fire damage and Burn.

  • Dragoncense

    Increase fire damage to strengthen fire attacks and related artifacts.

Bond choices and conditions
Support the starting Fire Arrow spell with fire damage and Burn. You do not need every recommended item. Reach the target combo with other items in the same category and placement bonuses.

03 · HOW TO PLAY

Playing this build

1Early preparation

Use the starting Fire Arrow spell as your main attack from the Default Sword and Shield stage onward. Ghost spends no MP on spells but has 40% less final weapon damage, so add weapon attacks while spells are on cooldown. Use your Wishing Fountain items; the final weapon's unique effect becomes available after evolution.

2Upgrades and transition

Default Sword and Shield → Carrot Sword → Excallion. Intermediate weapon effect: Increases all elemental damage by 3. After the final evolution: Make spells your main damage source with the 15% spellbook damage increase. Ghost's spells cost no MP, so raise Grimoire Haste and your main elemental damage, adding weapon attacks during spell cooldowns.

3Combat loop

  1. Find an angle that lets Fire Arrow pierce several enemies.
  2. Use Grimoire Haste to cast frequently, adding weapon attacks in the gaps.
  3. Prioritize the elemental damage of your main spell.

Boss fights

Land piercing spells as the boss finishes moving, and avoid trading melee hits while ignoring the weapon damage penalty.

Without the core items

Without Standards of Magic, use Mage's Coin and Dragoncense to improve casting frequency and fire damage.

04 · REVIEW NOTES

Cautions and scope of verification

Conditions to watch

  • Ghost deals 40% less final weapon damage, making normal attacks a poor main damage source.
  • Elemental damage and spellbook damage are separate stats.
  • Do not treat weapon critical chance as the same stat as spellbook-specific critical chance.

Needs further verification

No specific unresolved issues are listed. This does not mean performance has been verified in actual play.

View evidence and sources

Based on TEAM HORAY, Sephiria Fan Kit 2.4, and game 1.0.33 data. Reviewed 2026-09-19.

Effects and trigger conditions were checked against game data. Character and item combinations and play patterns are AI suggestions based on that data. Player records, community builds, and rankings were not used in the analysis.

  • Increases all elemental damage by 2, and Grimoire Damage is increased by 15%.

    weapon 1019 / source/weapons.json
  • This source verifies character, talent, and miracle effects, along with Wishing Fountain item eligibility and capacity.

    source/characters-talents.json; source/miracles.json; source/fountain-eligibility.json
  • This source verifies core item categories and activation conditions, as well as the effects at each combo tier.

    source/items.json; source/ComboEffects_ko-KR.txt

BUILD FEEDBACK

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AI build guidesView player records for this weapon

Game information and images: TEAM HORAY, Sephiria Fan Kit, and game data. Build choices and play suggestions are unofficial AI analysis.

Excallion · Elemental scaling for spells that cost no MP | Sephiria