Recommended character
Ghost
Use the starting Fire Arrow spell without consuming MP. Final weapon damage decreases by 40%, so focus damage investment on spells and duplication rather than direct weapon attacks.
Daggers · Final upgrade
Copy the most recently cast spell to cast it once more. Improve casting comfort with Grimoire Haste and Meditation Book; after Academy Enchanted Sword, gain Trance through parries that cost no MP.
AI analysis without using player records or existing builds. Optimal performance in actual play and item availability are not guaranteed.
Copy the code and paste it into the game's preset settings.
Starting weapon Dagger · Ghost · fruit skewer · wishing fountain · 50 talent points
Select the miracle “Scholar” manually in the game. Miracles are not included in the game's preset code. Complete the final weapon evolution and collect the bond items during the run.
After applying, check character and item unlocks and your available talent points.
Special Attack: Fury changes to Grimoire: Duplicate.
01 · SETUP
Ghost
Use the starting Fire Arrow spell without consuming MP. Final weapon damage decreases by 40%, so focus damage investment on spells and duplication rather than direct weapon attacks.
Scholar
02 · SYNERGY
Prioritize the items below when available. Reaching the target combo requires additional items of the same category and their placement; leveling an item alone does not increase the combo count.
Build a casting foundation with spellbook acceleration and a spellbook appearance bonus.
Cast all spellbooks instantly without an animation and increase spellbook damage. This makes moving or parrying after casting easier.
Gain substantial spellbook acceleration to reduce the wait between casts.
Supplement both maximum MP and MP regeneration.
Increase the final MP multiplier to raise the ceiling for MP-based play.
Increase your highest elemental damage to strengthen your main attacks.
Supplement your highest elemental damage and critical chance.
03 · HOW TO PLAY
Deal damage with Ghost's starting Fire Arrow, using the Dagger for parrying and movement. The starting Dagger's parry still requires MP.
Academy Enchanted Sword grants zero-cost parries and MP recovery on success. Tome of Mimicry replaces Fury with a copy of the last spell.
After the boss finishes moving, align range and direction, cast, then copy. Ghost has low weapon damage, so focus on safely landing spells rather than direct attacks.
Without Meditation Book, keep Mage's Coin and use a safe sequence of waiting for the casting animation to end before parrying.
04 · REVIEW NOTES
Based on TEAM HORAY, Sephiria Fan Kit 2.4, and game 1.0.33 data. Reviewed 2026-09-19.
Effects and trigger conditions were checked against game data. Character and item combinations and play patterns are AI suggestions based on that data. Player records, community builds, and rankings were not used in the analysis.
Verifies attack changes and activation conditions at each evolution, and the Dagger's rules for Parry, Trance, and Fury.
weapon 1211 and parent 1212 / weapon_index.csv; WeaponActions_ko-KR.txtVerifies character, talent, and miracle effects, weapon restrictions, and fountain eligibility and capacity.
characters-talents.json; miracles.json; fountain-eligibility.jsonDuplication casts the most recently used spell once more, with a base cost of 6 MP.
WeaponAction_FuryMagic_Description; resources.assets Const furyMagicCost=6Game information and images: TEAM HORAY, Sephiria Fan Kit, and game data. Build choices and play suggestions are unofficial AI analysis.
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